![]() This becomes apparent doing the set piece moments. You will need to use everything at your disposal, and you will need to communicate with your teammate as to what’s happening and who’s responsible for what. Seriously, seeing a mushroom like cloud of zombie parts never gets old. Shooting some will set off an alarm which draws the zombies away from you, and in turn, they attack the car until it explodes in glorious fashion. Certain items - like the cars - art particularly useful as you can use them as weapons. The environments are littered with corpses, garbage, wrecked vehicles, and other items you’d expect to find in a dilapidated city. Besides this little snafu we found the online play smooth, with only a few hiccups of lag.Īs I said earlier, Dead Nation is incredibly detailed. It should be noted that at this time, there is no voice chat for online co-op, but its coming in a patch. ![]() In online each person has their own profile, so you’ll be bringing your own respective upgrades into the mix. When playing locally, your partner can spawn with identical upgrades to you - so they won’t be left behind if you decide to take on the later levels you’ve unlocked while playing single player. ![]() If and when someone dies, there’s no reviving them on the spot, instead you must make your way to one of the levels checkpoints where you can respawn, resupply, and head back into the mix. The co-op mode also adds in extra zombies as well as makes the zombies more powerful, making it increasingly difficult over the single player game. A nice touch in co-op is the addition of that player in the comic book style cutscenes, something we rarely see in a co-op game. The co-op in Dead Nation is identical to the single player - each player chooses one of our characters and progresses through the story. ![]()
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